Superclass for components that can be smoothed.
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#include <PqInputs.h>
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virtual void | smooth (float smoothTime=PLAQUETTE_DEFAULT_SMOOTH_WINDOW) |
| | Apply smoothing to object.
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virtual void | noSmooth () |
| | Remove smoothing.
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virtual void | infiniteTimeWindow () |
| | Sets time window to infinite.
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virtual void | noTimeWindow () |
| | Sets time window to no time window.
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virtual void | timeWindow (float seconds) |
| | Changes the time window (expressed in seconds).
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virtual float | timeWindow () const |
| | Returns the time window (expressed in seconds).
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virtual bool | timeWindowIsInfinite () const |
| | Returns true if time window is infinite.
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virtual void | cutoff (float hz) |
| | Changes the time window cutoff frequency (expressed in Hz).
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virtual float | cutoff () const |
| | Returns the time window cutoff frequency (expressed in Hz).
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virtual float | _read ()=0 |
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virtual float | _sampleRate () const =0 |
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virtual void | _begin () |
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virtual void | _step () |
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virtual float | _smoothed () |
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Superclass for components that can be smoothed.
The documentation for this class was generated from the following files:
- /home/tats/Documents/workspace/Plaquette/src/PqInputs.h
- /home/tats/Documents/workspace/Plaquette/src/PqInputs.cpp